AI Insights · Timothy · April 2022
Top 5 io Games on iOS in Norway for Q1 2022
Discover the performance of the top 5 io games on iOS in Norway during Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 io games on the iOS platform in Norway showcased various trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Snake.io - Fun Online Snake
During the first quarter, Snake.io demonstrated some fluctuations in its weekly downloads, with a peak of approximately 2.8K downloads in mid-January and a dip to around 866 by the end of March. Weekly revenue showed a moderate increase, peaking at about $154 in mid-January and concluding the quarter near $147. Active users saw a slight decline from around 11.7K at the start of the quarter to approximately 8.9K by the end.
Hole.io
Hole.io experienced significant growth in weekly downloads, especially in mid-February, reaching about 4.1K downloads. Revenue trends saw a notable spike in mid-February, peaking at approximately $115, and then stabilizing around $56 by the end of March. Active users also increased substantially, peaking at around 11.5K in late February before stabilizing to approximately 7.2K by the end of the quarter.
State.io - Conquer the World
State.io showed a steady increase in weekly downloads, with numbers rising from around 752 in early January to approximately 1.5K by the end of March. Revenue also saw some fluctuations, peaking at about $90 in the final week of March. The game’s active users grew consistently throughout the quarter, starting at around 2.2K and reaching approximately 4.3K by the end.
Paper.io 2
Paper.io 2 showed an upward trend in weekly downloads, starting from around 483 in early January and peaking at approximately 1.1K in late February. Revenue trends were relatively stable, with a peak of about $95 in late February. Active user numbers also increased, starting at around 2.8K and peaking at approximately 4.1K in late February before settling around 3.4K by the end of March.
slither.io
slither.io experienced a modest increase in weekly downloads, peaking at about 978 in mid-January and then stabilizing around 685 by the end of March. Active user trends showed a slight decline from around 7.9K in early January to approximately 5.4K by the end of the quarter.
These insights are based on data from Sensor Tower, revealing the dynamic landscape of io games on iOS in Norway. For more detailed insights, visit Sensor Tower.